Travis Yunis | mr.yunis@gmail.com | www.mister-yunis.com Summary Artist, designer, animator, and certified project manager with substantial expertise in mobile application design and development, junior team management and quality assurance. Interests include animation, illustration, product design, graphic design, console and mobile game design, fine arts. Skills Animation, Traditional: scripting, storyboarding, background and character art Animation, 3D: modeling, animating, texturing, lighting, particle effects Fine arts: Ceramics, craftwork, collage, illustration, painting, sculpture Print: pre-press, spot and process color printing Product Design: idea generation, concept development and testing Project Management: small and large design and quality assurance projects UI: mobile, software, and web interfaces, interactivity, icon design, imagery Quality Assurance: test planning and coordination, analysis, reporting Video: storyboarding, shooting, lighting, editing, web streaming, special effects Web and WAP design and development: consumer based and in-house Technical Qualifications Software: Adobe CS4, Autodesk 3DS Max & Maya, Corel Draw, Corel Painter, MS Office including MS Project and Visio Markup and Programming Languages: ActionScript, CSS, HTML, JavaScript, WML, XML Operating Systems: DOS, OSX, UNIX, Windows NT Languages: English Primary, Arabic Secondary, Portuguese Introductory Career History Hands-On Mobile, Senior Graphic Designer, San Diego, CA, 2008-Present • Created game and application concepts that consecutively helped win contracts with high-profile clients; Activision, Marvel, NASCAR, NBA, NFL, Oprah and Sprint • Responsible for the management of application design projects and sub-projects • Introduced the use of Maya and 3D animation to produce promotional collateral • Advanced design capabilities by getting team acceptance of shared design methods Hands-On Mobile, Graphic Designer, San Diego, CA, 2007-2008 • Simplified work tasks by introducing graphic design best practices and methodologies • Assisted in the management of design projects and processes • Developed application graphics and marketing collateral for partners such as Marvel, NBA, NFL, Sprint, Activision, Billboard, CBS, World Poker Tour, Lego, NBC Universal, and Hasbro Hands-On Mobile, Production Artist, San Diego, CA, 2005-2007 • Developed a variety of application design concepts; used for in-house development and to compete for various project bids • Developed branded works for Activision, Bench Warmers, Lego, Marvel, etc • Introduced hardware that enhanced the design capabilities of the company Mforma Americas, Lead Quality Assurance Engineer, San Diego, CA, 2004-2005 • Developed global J2ME test plan; resulting in simplified testing and reporting • Successfully led team to a 90% pass rate for all submitted J2ME games • Encouraged and aided in the development of test tools; dramatically improved testing Mforma Americas, Quality Assurance Engineer, San Diego, CA, 2004 • Initiated and implemented processes that improved reporting; becoming company standard • Successfully completed projects that enabled the company to gain access to T-Mobile, Nextel, Boost Mobile, Cincinnati Bell Wireless markets SCEA, Quality Assurance Contractor, San Diego, CA, 2000-2004 • Tested some of the first multiplayer games for the PlayStation 2 • Tested PlayStation 1 and 2 single and multiplayer games for SCEA • Assisted in the development of test plans and the review of reported issues • Provided creative feedback that significantly helped improve several key titles Media All Stars, Graphic Designer, San Diego, CA, 2001-2003 • Developed high quality promotional print works for sports teams • Created process color print calendars, team posters, and banners for high school sports • Created an average of fifty advertisements every working day for a year; each advertisement was approved on submission Education Art Institute of California, San Diego Bachelors, Media Arts and Animation Certifications • Project Management Certified, UCSD. 2009 • Multimedia Development Certified, UCSD. 2001 • Web Publishing Certified, UCSD. 2001 Additional Accomplishments • Past experience includes work for more than 130 titles from SONY games and Hands-On Mobile games and applications, for partners that include; Activision, Apple, AT&T, BlackBerry, Billboard, CBS Sportsline, Hasbro, Lego, Marvel, Motorola, NBA, NFL, Nokia, Palm, Sprint, T-Mobile, Universal Studios, Verizon. • Promoted four times to the position of Senior Graphic Designer at Hands-On Mobile. • Developed popular level designs for Myth 2 using the Fear and Loathing level editors. 1998